In response, 4e went full-reboot and adopted an Eberron-style anti-continuity system: every campaign begins in exactly the same time and place, and the story never advances. Arkhosia was the last great dragonborn empire in the Points of Light campaign setting. It involves the machinations of the demon lords Lolth and Graz'zt, and was heavily influenced by the 1980 adventure module, Queen of the Demonweb Pits It's noted that Athas is unusually close to the Elemental Planes, and this is, in part, why the world is so screwed up. The Dragon Kings have been thrown into confusion, grasping for the tedium they so recently lamented. History. Athas can actually interact with the Great Wheel, and be reached by Spelljammers, but it's extremely difficult to do so - the whole thing is effectively a sealed zone, as if something trapped the entire pocket of reality inside a locked room. Hey, you remember that bit up at the top where Elemental Shamans summon water elementals for people to drink, since there's (supposed to be) no water left on the planet? Originally, just one of the Dragon-Kings was an actual dragon, formerly Borys of Ur-Draxa. Races: Half-Giants lost their ADHD and are now a reflavoring of Goliaths, mechanically. There were no gods in Dark Sun’s world of Athas, so priests instead worshiped elemental powers. However, the Spectral Sun has also on occasion appeared less directly—a strangely bright star at night, a phantom corona around a moon—before disappearing. Shanna is a jungle adventuress and protector of the Savage Lands with her husband Ka-Zar and their pet Zabu. Edit. Or was it humans. The reasoning being the Dragon entered a period of Animalistic Rage. It is normally played indoors with the participants seated around a tabletop. Beyond civilized lands everything eats everything. Most often, the Spectral Sun actually eclipses a star system’s natural star, as if possessing it, causing consternation and panic on the orbiting worlds as their sun goes black. Darksun Wiki - a wiki almost as empty as this one HERESY! Your party begins as slaves in the city of Draj, destined to die as gladiators in the Arena. The Dungeons and Dragons wiki is dedicated to all things Dungeons and Dragons. The Gray is essentially the afterlife of Athas; a dreary, endless limbo realm of dismal mists, which serves to blockade Athas from both the Ethereal Plane proper and the Astral Plane. Or was it humans. "Why should I pay that shaman for a glass when I can walk to the lake for free?" TSR brought out a small post-novel supplement entitled "Beyond the Prism Pentad", which also included references to a product called "Dark Sun: A New Age" that was never released, to try and save what little scraps of the setting was left after Denning's royal buttfuck of it all. Except halflings. A separate update was published in Dragon Magazine #319. This means no gnomes! History: The halflings as precursors is no longer explicit fact. "They rode their powerfully agile steeds up the sides of the valley, arcing around and down upon the flanks of the Greenskin horde. There is NO metaplot, no timeline advancements, nothing; officially, all Dark Sun 4e material is set at this starting point and it's up to the individual DM to decide what, if anything, has happened since Kalak was killed. Which gave rise to the most common-sense Dark Sun rule ever, via the rulebook Dragonkings, where a 25th level Dragon, if you were lucky/good enough to make it that far and survive a series of spells that had an outright chance to kill you, WAS COMPLETELY TAKEN OVER BY THE DM UNTIL LEVEL 30. Especially since not a single one of them were even level 20 (their stats are given in "Beyond the Prism Pentad") , much less a full 5-man party of level 21+ characters. One unusual mechanical change is how it adapted the higher than average ability score generation Dark Sun used and that several of its races were already printed with Level Adjustment: The conversion decided to give everyone Level Adjustment +1, giving the non-LA races (like Human) extra stuff to bring them up to LA +1. Timeline Reset: The "default setting" in Dark Sun is now just after the Sorcerer-King of Tyr was assassinated by unknown parties. Expedition to the Demonweb Pits is a super-adventure module for the 3.5 edition of the Dungeons & Dragons roleplaying game.The adventure is designed for characters of levels 9–12. 1 History 1.1 The Obsidian Oracle 2 Personality 3 Tools and Equipment 4 Powers 5 Appearances 5.1 Novels 8th Champion of Rajaat, originally known asAlbeorn of Dunswich "Slayer of Elves". Most/all Sorcerer-kings were/are in various stages of Dragon metamorphosis, i.e. You can unsubscribe at any time. Slaanesh was devouring their souls like Eldar McNuggets, and it was only through ascetic mysticism and use of Soulstones that the Eldar could avoid getting vored by She Who Thirsts. It fell centuries ago as a result of a war with the likewise dead empire of Bael Turath, the tiefling empire. A Dragon Magazine article states that there are Genasi on Athas who were originally created to rule the mortal races for the Primordials after they fucked off, but they screwed up so badly they were overthrown and then Rajaat came along. It can only be summoned if its seal is drawn in a brightly illuminated area, and it manifests as a breeze that rapidly intensifies into a chilling wind surrounding a black speck. (Granted, it was better than giving players literal dragon-god-like power, give the tendencies of the sorts of player willing to commit the atrocities necessary to become a dragon to steal, fuck and kill everything they see including their fellow PCs.). It will give you a good idea what kind of demented madmen fill the ranks of the dark order. Dark Sun is essentially a playable grimdark post-apocalyptic mix of Mad Max, Edgar Rice Burrough's Mars series, and Dune; it's pretty awesome, but immediately proceeds to eschew common sense (unlike Dune). Everyone wears Female Fantasy Armor (yes, even the dudes), and according to the developers, this was the entire reason they picked a hot climate for the setting instead of an icy one, despite the fact that wearing Female Fantasy Armor in the desert would result in a quick death from sunstroke and dehydration; if they wanted everyone to wear Female Fantasy Armor then a hot and humid environment like a jungle or a tropical place, such as the setting for the comics series Shanna the She-Devil, is the ideal choice (less clothes keeps you cool when it's hot and humid, means less things to get caught in foliage or get pulled by predators or rivals). Well the thing is, assuming everyone's bladders and sweat glands are functioning properly, this by itself should logically be enough to gradually repair Athas. The Dark Eldar, referred to as the Drukhari in the Aeldari Lexicon, are the forsaken and corrupt kindred of the Aeldari, an ancient and highly advanced alien race of fey humanoids.. Their armies, like their Craftworld Aeldari counterparts, usually have the advantages of mobility and advanced technology, though they are often lacking in resilience and numbers. As beloved as it is by the fandom, Dark Sun has... its share of base-breaking lore. Classes: All Divine classes are officially Not Present Here, although there is a sidebar for being The Last Cleric In The World if you really must. Templars went from their own class to being your choice of either a theme or a subclass for the Warlock. First reason why this setting is full of win and awesome. Genasi. Thus far, the closest Wizards of the Coast has come to actually adapting the setting over to 5e is a few ideas about how to change over any adventuring paths to Athas, though the design team has repeatedly mentioned they intend to try in the future. Once full of happiness and sunshine, the planet was drained of all resources during the long and rich history the creators came up with. The best weapon you can find is the femur of your party's cleric after being eaten by something that looked like a rock and the best armor is mostly the remains of a giant cockroach. TSR brought out a small post-novel supplement entitled "Beyond the Prism Pentad", which also included references to a product called "Dark Sun: A New Age" that was never released, to try and save what little scraps of the setting was left after Denning's royal buttfuck of it all. Once a buncha tie-in protagonists have already killed all the iconic villains and started fixing the setting's problems, what's there left for you to do? D&D wizards have been around since the very first edition, where they were simply called "Magic Users", and show no sign of disappearing any time soon. despite the fact that wearing Female Fantasy Armor in the desert would result in a quick death from sunstroke and dehydration, born into slavery and kill their mums on the way out. Which gave rise to the most common-sense Dark Sun rule ever, via the rulebook Dragonkings, where a 25th level Dragon, if you were lucky/good enough to make it that far and survive a series of spells that had an outright chance to kill you, WAS COMPLETELY TAKEN OVER BY THE DM UNTIL LEVEL 30. The plasma is described as being a "miniature sun", but has appeared as blue, green or light purple in the case of Chaos plasma weaponry seen in the PC game Dawn of War. Dark Sun is essentially a grimdark post-apocalyptic mix of D&D, Edgar Rice Burrough's Mars series, and Dune ; it's pretty awesome , but immediately proceeds to eschew common sense (unlike Dune). The world is so fucked up it makes Mad Max's setting look like a hippie paradise. See, first, there was the Thri-kreen, the nomadic mantis-folk introduced in the Monster Manual and the Dark Sun corebook. Templars are a social and sometimes adventuring class for Dungeons & Dragons native to the Dark Sun setting. All that has changed. Athas.org - conversion for 3.5, scheduled to be complete just after 5e comes out. turning into a Dragon, you idiot, as a result of their addiction to Defiling. Explore the Legends. That said, as bodies of water would gradually start to form and grow more accessible (and these would be bodies of actual water, not urine and sweat, as there's a reason Earth's oceans are still composed of water and not prehistoric dinosaur urine), there'd be less and less reason to keep an elemental-summoning shaman around. "For thousands of years, the Tablelands have remained untouched: its politics frozen in a delicate stalemate, its life in a balance even more delicate. The Tablelands have been thrown into turmoil, the likes of which have not been seen since times forgotten. It didn't work. Originally conceived as the default setting for a miniatures based wargame, the setting survived as a regular D&D world even after the minis game failed. Dray went from an obscure race hidden in one module to being mentioned in the core, although mechanically they're just reskinned Dragonborn. The moons of Ral and Guthay are rich, verdant worlds in their own right, according to astrologers, but beyond the rumored existence of unpredictable "moongates" that allow access to them, nothing more is mentioned. Plot summary. First reason why this setting is full of win and awesome. The reasoning being the Dragon entered a period of Animalistic Rage. The game has been published by Wizards of the Coast since 1997. The Dark Sun campaign setting (1991) used the old trope of bringing the elements to the PCs, but it did so in an unusual way that gave them particular prominence. The Black is analogous to the Plane of Shadow, and mostly serves as a prison for Rajaat. *BLAM* Maybe the Primordials are taking some to be dicks. Subscribe Mar 27, 2016 - Like many others I was completely blown away by Mad Max: Fury Road, and this thread convinced me that I needed to do some post-apocalyptic car gaming. Most of the less-popular generic fantasy races were exterminated a long time ago, good riddance! Quotes Miniatures Publications Galaxy Games Lexicanum: News. In Warhammer 40,000, the Drukhari, commonly known as the Dark Eldar, are one of the galaxy's greatest menaces, shadowy pirates that strike without warning and subject their victims to uncounted horrors.. As the former Eldar empire's ever-increasing debauchery and hedonism descended into complete madness, many of the cults of excess that were taking over society moved their bases of … *BLAM* Most of the less-popular generic fantasy races were exterminated a long time ago, good riddance! The 9th Edition of Warhammer 40,000 has been released; Join our new community Lexicanum Discord channel and chat with your fellow Lexicanum friends! Conventional wisdom was that these Eldar only survived on craftworlds and the maiden worlds that the … Dark Sun is a campaign setting made for AD&D 2nd edition back in '90; there are 3e conversions approved by WotC, but we had to wait until 2010 and 4e for an updated official version. The original Dark Sun setting got pretty harshly wrecked by advancing novel continuity. And of course only the DM could properly portray that shit, moron. A TPK is more than common in the Indie Game The Mountain Witch. They were the Champions of Rajaat, and they and the Sorcerer-Kings are by-and-large one-and-the-same. It was, especially for a 4e idea, incredibly well-received, and will probably carry over into any attempts to adapt the setting for 5e. From 1d4chan. Unfortunately for them, the commoners think all wizards are the same. Dungeons & Dragons (abbreviated as D&D) is a paper-and-pencil role-playing game (RPG).1 Gary Gygax and Dave Arneson created Dungeons & Dragons in the year 1974. Go sit on the couch and shut up. The Elemental Chaos replaces the Elemental Planes. There is NO metaplot, no timeline advancements, nothing; officially, all Dark Sun 4e material is set at this starting point and it's up to the individual DM to decide what, if anything, has happened since Kalak was killed. Then, in the first Monstrous Compendium Appendix fo… Looking across various sources (most prominently "Defilers & Preservers" and "Earth, Air, Fire & Water" for Dark Sun itself) reveals that Athas is connected to only a small handful of planes; the Gray, the Black, and the Elemental Planes. The story of Iyanden echoes that of the Eldar race itself. Originally, just one of the Dragon-Kings was an actual dragon, formerly Borys of Ur-Draxa. This page was last edited on 21 December 2020, at 03:08. It is intended to be the final adventure of a long-running campaign, which is likely to bring about the end of a campaign world. The game is set in the world of Athas, a dying planet. His cleansing of the elves was unsuccessful. This update uses the standard 3rd edition class lineup, making Templars just Clerics of their respective Dragon King instead of their own class and having Paladins actually exist. It is true that, occasionally, another city would be swallowed by the wastes. The Dark Heresy (126.M41) - The Propheticum Hereticus Tenebrae, a compilation of many sources, case studies and prognostications is compiled into a single archive of dark lore by the Inquisition's Tyrantine Cabal and housed in the depths of the Bastion Serpentis, (although rumours abound that this is merely a version of some much earlier work of unknown origin). Preserver - Mages who are not manly enough to steal life force, so they sacrifice efficiency to keep the stuff around them alive. This one is far more divergent than the fan conversion, setting the timeline forward 300 years to restore the status quo after the Prism Pentad fuckup. Three Kislevite armies were sent to stop this new menace and all three armies were destroyed. When they grow up enough to be considered bad ass they turn into the manta ray like aliens from. In Dark Sun's case this spawned Athas dot org and its several PDFs updating the setting. To expand their use as a plot device, each Sorcerer-King/Queen ruled a City-State, up until they were slain by Denning like it was a bodily function: Athas is... different to the standard realm in the Great Wheel. Natural pilots, Evil Sunz are irresistibly attracted to almost any fast and loud vehicle they can fit themselves insi… The Tablelands have been thrown into turmoil, the likes of which have not been seen since times forgotten. The Feywild exists, but has been almost completely destroyed by defiling and its remaining pockets are zealously guarded by the Eladrin. Beyond killing off a bunch of Sorcerer-Kings, it also created the Cerulean Storm, an enormous perpetual rain storm wandering randomly across Athas, bringing water back to the planet but at the same time doing so with such violence that it's almost as bad as the original drought. The moons of Ral and Guthay are rich, verdant worlds in their own right, according to astrologers, but beyond the rumored existence of unpredictable "moongates" that allow access to them, nothing more is mentioned. Of course plugging this hole is as simple as positing a route for water to be lost from the environment. History: The halflings as precursors is no longer explicit fact. Eladrin and Tieflings are in the setting now, as the bitter survivors of the nearly-destroyed Feywild and fiend-worshipping cannibal raiders from the depths of the wastelands respectively. It didn't work. Fortunately for them, most of their shit can be passed off as psionics. A lot of people are less than impressed with the revelation that halflings were the precursor race and that Dark Sun became such a fucked up world because one psycho wanted to go back to the days when halflings (and technically thri-kreen) were the only extant race. So the rate of repair would get slower and slower as time went on, possibly completely plateauing before the job was finished. Timeline Reset: The "default setting" in Dark Sun is now just after the Sorcerer-King of Tyr was assassinated by unknown parties. It is true that the Dragon Kings amused themselves with their petty wars, rattling sabers to punctuate the passing of ages. When they grow up enough to be considered bad ass they turn into the manta ray like aliens from. Sorcerer Kings were the jerks chosen by Rajaat with the deepest reservoirs of hatred (read:racists) for everything. While by third edition official support for non-Forgotten Realms, non-Greyhawk settings had largely been dropped, two separate updates for Dark Sun material exist. Yet the Webway is not a true dimension of its own. Co-creator of 5th Edition and creative lead designer Mike Mearls has stated that he's pretty much converted Dark Sun to 5th, even if only for an office campaign. Co-creator of 5th Edition and creative lead designer Mike Mearls has stated that he's pretty much converted Dark Sun to 5th, even if only for an office campaign. The Dray are an obscure race from the Dark Sun setting, created by Dregoth, a Sorcerer-King turned Lich who was pissed that this interrupted his attempt to turn into an Athasian Dragon and wanted to find a way to complete the process. How fun is that shit. A tougher plot hole to work out is, how has no one figured out that full body robes are much better protection in the desert than going borderline-naked? Also Graham McNeill's Dead Sky, Black Sun from his Ultramarines series has a few chapters that show what life might be like underneath the Dark Mechanicus. Beyond civilized lands everything eats everything. The Plasma Annihilator is the largest plasma weapon that the Imperium fields on planetary surfaces, as it is essentially a dismounted Battleship weapon. or one not so free in exchange for a check, https://1d4chan.org/index.php?title=Dark_Sun&oldid=730728. A lot of people are less than impressed with the revelation that halflings were the precursor race and that Dark Sun became such a fucked up world because one psycho wanted to go back to the days when halflings (and technically thri-kreen) were the only extant race. Originally conceived as the default setting for a miniatures based wargame, the setting survived as a regular D&D world even after the minis game failed. Maybe sandtrout are sequestering it underground. "Real" dragons don't exist on Athas, and only the most powerful Wizard/Psionicists with the help of handy forbidden lore could start on this journey to REAL ULTIMATE POWER. And there was Much Rejoicing. Dungeons & Dragonsis perhaps the most famous user of wizards in all of /tg/ media, and the D&D wizard is the defining for many casual RPGists. It was, especially for a 4e idea, incredibly well-received, and will probably carry over into any attempts to adapt the setting for 5e. After the computer game Machiavelli the Prince, Holistic Design decided to do something new - a space strategy computer game, which would eventually become Emperor of the Fading Suns (1996). When they level up enough, they usually have an allergic reaction called dragon metamorphosis. He was first introduced in the World of Greyhawk D&D setting. Get the very latest - news, promotions, hobby tips and more from Black Library. Side effects include deepening of voice, a bad case of scaly skin, and the desire to FUCKING KILL EVERYTHING. As beloved as it is by the fandom, Dark Sun has... its share of base-breaking lore. Plasma Annihilator . TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992) – ISBN 1-56076-272-1; This appendix to the Monstrous Compendium series was designed for use with the Dark Sun campaign setting for the second edition of the Advanced Dungeons & Dragons game. But there were no surprises. Preserver - Mages who are not manly enough to steal life force, so they sacrifice efficiency to keep the stuff around them alive. In response, 4e went full-reboot and adopted an Eberron-style anti-continuity system: every campaign begins in exactly the same time and place, and the story never advances. This one is far more divergent than the fan conversion, setting the timeline forward 300 years to restore the status quo after the Prism Pentad fuckup. Three major things tend to be either loved or hated by fans of the game. In a surprisingly cool move by Hasbro, fan groups were given official permission to update several orphaned settings to 3rd edition for free (or one not so free in exchange for a check). This is a dark age, a bloody age, an age of daemons and of sorcery. If one makes it through the Gray into the Astral Sea, it's empty; the Gods are dead, their halls are abandoned, and there's nothing but ancient celestial ruins and cosmic battlefields to scavenge through. Grimgor however would not wait. Nine city-states cling to life in the Tablelands. That said, as bodies of water would gradually start to form and grow more accessible (and these would be bodies of actual water, not urine and sweat, as there's a reason Earth's oceans are still composed of water and not prehistoric dinosaur urine), there'd be less and less reason to keep an elemental-summoning shaman around. It is true that, occasionally, another city would be swallowed by the wastes. Jump to navigation Jump to search. All that has changed. As a result TSR brought it out back and shot it while you cried in your mother's arms. Mechanicus Chaos Dark Eldar Eldar Necrons Orks Tau Tyranids: Other Portals. This might be because WoTC had learned from the mistakes of Forgotten Realms and so whilst there were changes to 4e, none of them were as setting-breaking as the Spellplague, and many actually regarded these changes as being for the better. "For thousands of years, the Tablelands have remained untouched: its politics frozen in a delicate stalemate, its life in a balance even more delicate. The world is so fucked up it makes Mad Max's setting look like a hippie paradise. An entity generally believed to be the first vestige, so impossibly old that nobody knows who or what it used to be. Sorcerer Kings were the jerks chosen by Rajaat with the deepest reservoirs of hatred (read:racists) for everything. Beyond killing off a bunch of Sorcerer-Kings, it also created the Cerulean Storm, an enormous perpetual rain storm wandering randomly across Athas, bringing water back to the planet but at the same time doing so with such violence that it's almost as bad as the original drought. They were the I st Legion of the original 20 Space Marine Legions to be created during the First Founding of the 30 th Millennium. So much expected in Dark Sun that players are advised to have three backup characters handy at any given time. Commorragh's origins date to the apex of the lost Eldar empire, millennia before Mankind even knew of the Eldar's existence. Talos served the Night Lords Legion as an Apothecary within the Night Lords' 10th Company throughout the Great Crusade and during the dark days of the Horus Heresy, willingly following his gene-father into treason against the Emperor. This update uses the standard 3rd edition class lineup, making Templars just Clerics of their respective Dragon King instead of their own class and having Paladins actually exist. There are no gnomes, orcs, kobolds, or furries because all of them were exterminated by some jerks with psychic brains and magic hands. When they level up enough, they usually have an allergic reaction called dragon metamorphosis. Dark Sun is a Campaign Setting mostly for the second and fourth editions of Dungeons & Dragons (although some material for 3.5 was published in Dragon magazine). Cosmology: Athas is now a world where, during the Dawn War, the Primordials won and killed the Gods. Sweet shit, it's actually finished! Defiler - Evil mages, who suck out the life force of things. 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